| ³í¹®¸í |
üÇèÀû ½ºÅ丮ÅÚ¸µ ±â¹ýÀ» Àû¿ëÇÑ Å°Áî Å׸¶ÆÄÅ© °ø°£ Ư¼º¿¡ °üÇÑ ¿¬±¸ / A Study on Spatial Characteristics of Theme Parks for Kids Applying Storytelling Technique with Experience |
| ÀúÀÚ¸í |
¿À»ó¹Î(Oh Sang Min) ; ÇÑ¿µÈ£(Han Young Ho) |
| ¼ö·Ï»çÇ× |
Çѱ¹°ø°£µðÀÚÀÎÇÐȸ ³í¹®Áý, Vol.05 No.01 (2010-03) |
| ÆäÀÌÁö |
½ÃÀÛÆäÀÌÁö(143) ÃÑÆäÀÌÁö(8) |
| ÁÖÁ¦¾î |
üÇèÀû ½ºÅ丮ÅÚ¸µ ; ŰÁî Å׸¶ÆÄÅ© ; ŰÁî ¸¶ÄÉÆÃ ; Experiential storytelling ; Kids Theme Parks ; Kids Marketing |
| ¿ä¾à1 |
ÃÖ±Ù ¾î¸°À̸¦ À§ÇÑ Å׸¶ÆÄÅ©°¡ ¸¹ÀÌ È°¼ºÈµÇ°í ÀÖ°í, ÀÌ·¯ÇÑ Å°Áî Å׸¶ÆÄÅ©´Â ½ºÅ丮¸¦ °¡Áö°í °èȹµÇ¾îÁö°í ÀÖ´Ù. ¹®È»ê¾÷Àû °¡Ä¡·Î¼ÀÇ ½ºÅ丮ÅÚ¸µ ±â¹ýÀº ÇϳªÀÇ ¿Ï¼ºµÈ ÄÜÅÙÃ÷¸¦ ¸¸µé¾î ³½´Ù. º» ¿¬±¸´Â ½ºÅ丮ÅÚ¸µ ±â¹ý Áß Ã¼ÇèÀ» ÅëÇÑ ½ºÅ丮ÅÚ¸µÀ» Àû¿ëÇÑ Å׸¶ÆÄÅ©ÀÇ Æ¯¼º¿¡ ´ëÇØ ¾Ë¾Æº¸°íÀÚ ÇÑ´Ù. Á¶»ç ´ë»óÀ¸·Î üÇèÀ» ÅëÇØ ½ºÅ丮ÅÚ¸µÀ» Àü°³ÇÏ´Â ¾î¸°ÀÌ °úÇаü Å׸¶ÆÄÅ©¿Í, Á÷¾÷üÇè Å׸¶ÆÄÅ©, ij¸¯Å͸¦ Àû¿ëÇÑ Å׸¶ÆÄÅ©¸¦ ºÐ·ùÇÏ¿© Á¶»çÇÏ¿´´Ù. ºÐ¼®°á°ú¸¦ º¸¸é, ù°, ±³À°Àû ¿ä¼Ò°¡ °ÇÑ ¾î¸°ÀÌ °úÇаüÀº ¹èŸ¼ºÀ» Á¦¿ÜÇÑ Å׸¶ÆÄÅ© °ø°£¿ä¼Ò¸¦ µ¿µîÇÏ°Ô Ç¥ÇöµÇ¾îÁö°í ÀÖ´Ù. µÑ°, °æÁ¦°³³äÀ» µµÀÔÇÑ Á÷¾÷üÇè Å׸¶ÆÄÅ©´Â °¨¼ºÀû üÇè°ú ¹èŸ¼ºÀÌ ¼Ò±ØÀûÀ¸·Î ³ªÅ¸³µÀ¸¸ç, ÀÎÁöÀû, ÇൿÀû üÇèÀÌ Àû±ØÀûÀ¸·Î ³ªÅ¸³µ´Ù. ¼Â°, ij¸¯Å͸¦ Àû¿ëÇÑ Å׸¶ÆÄÅ©¿¡¼ ÀÎÁöÀû üÇèÀº ¼Ò±ØÀûÀ¸·Î ³ªÅ¸³µÀ¸¸ç, ȯ»óÀûÀÎ °ø°£¿¡¼ÀÇ ºñÀϻ󼺰ú ¹èŸ¼ºÀº Àû±ØÀûÀ¸·Î ³ªÅ¸³µ´Ù. |
| ¿ä¾à2 |
Recently, Theme Park for Kids has revitalized dynamically, and planned of own story that storytelling technique makes the complete contents as the culture industrial value. This study researches that the character of theme park applied in storytelling through the experiential during technique for storytelling. As the subject of study, It is analyzed and classified that developed storytelling for Kids science center-theme park, job-experienced theme park and charaterized theme park through experience. As the result that firstly, it is equally showed that Kids science centre by strong developing educational elements except exclusion. Secondly, job-experience theme as applied in economical concepts come negatively out emotional experience and exclusion instead of showing positively cognitive and behavioral experience. Thirdly, cognitive experience is showed negative in characterized theme park which found positively out non-daily life and exclusion. |