| ³í¹®¸í |
ÇÁ·ÎÅäŸÀÌÇÎ ±â¹ý¿¡ ÀÇÇÑ Å°³×ƽ ¿ÜÇÇÀÇ ¼³°è / A Prototyping Method for Kinect Facade Design: Focusing on the Role of BIM and the Interaction between Digital and Analog Models / µðÁöÅÐ-¾Æ³¯·Î±× ¸ðµ¨ÀÇ »óÈ£ÀÛ¿ë°ú BIMÀÇ ¿ªÇÒÀ» Áß½ÉÀ¸·Î |
| ÀúÀÚ¸í |
±èµµ¿µ(Kim, Do-Young) ; ±è¼º¾Æ(Kim, Sung-Ah) |
| ¼ö·Ï»çÇ× |
Çѱ¹BIMÇÐȸ ³í¹®Áý, Vol.5 No.1 (2015-03) |
| ÆäÀÌÁö |
½ÃÀÛÆäÀÌÁö(16) ÃÑÆäÀÌÁö(9) |
| ÁÖÁ¦¾î |
Ű³×ƽ ¿ÜÇÇ ; ¼³°è ÇÁ·Î¼¼½º ; µðÁöÅи𵨠; ¼³°è ¸Åü ; °Ç¹°Á¤º¸¸ðµ¨ ; Kinetic Facade ; Design Process ; Digital Model ; Design Tools ; Building Information Modeling |
| ¿ä¾à2 |
The kinetic facade system is an interactive building envelope which is adaptive to environmental condition by transforming the behaviour of its components. The design process of kinetic facade system calls for a novel approach. It needs to support designers to adopt technologies from multidisciplinary fields such as physical computing and robotics. In this paper, prototyping method is introduced as a useful technique for implementing kinetic facade systems. In order to incorporate prototyping method into architectural design process, two aspects are investigated in digital design studio: ( The interactions between digital and analogue environments (The role of traditional design tools. Furthermore, the role of BIM is investigated by analyzing two aspects. |